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by dez
Tue Aug 04, 2015 11:41 pm
Forum: ideas/suggestions
Topic: exhausted bunnys need some rest
Replies: 2
Views: 7684

Re: exhausted bunnys need some rest

These are very interesting ideas :D I had considered making carried items slow the bunnies. But I decided to shelve it for now because it would slow the pace of the game down quite a bit: consider that the bunnies are very slow as it is. I really like this line of thinking. I just don't see right no...
by dez
Tue Aug 04, 2015 11:38 pm
Forum: ideas/suggestions
Topic: Items that help the bunny
Replies: 6
Views: 13055

Re: Items that help the bunny

Fr33dum
I was definitely thinking along these lines.
The bunnies protect/create forest, while the robo destroys it.

It's a far off goal because it would be technically difficult to do this type of thing but I do think its possible.
If the game does really well it could be on the horizon :D
by dez
Tue Jul 14, 2015 5:45 pm
Forum: bug reports
Topic: Input messed up on Linux
Replies: 2
Views: 8576

Re: Input messed up on Linux

Hi groenings, yes this is a known issue, I am very sorry about it. Basically Unity introduced this bug on the Engine side in the last build (so i didn't notice it come in). They have the fix out already and I will be pushing it out to you in the next few days with my own improvements. :) Really sorr...
by dez
Wed Jul 08, 2015 9:48 pm
Forum: ideas/suggestions
Topic: Music controlled by thr Robosaru
Replies: 3
Views: 7025

Re: Music controlled by thr Robosaru

These items could have gameplay effects as well. I. e. a very large hat would make it harder to hide behind a wall, a blinking jacket would make you visible even without a collar. Yes. this is possible. Any type of clothing would make you distinguishable from others witch is sometimes something you...
by dez
Wed Jul 08, 2015 1:46 pm
Forum: ideas/suggestions
Topic: Music controlled by thr Robosaru
Replies: 3
Views: 7025

Re: Music controlled by thr Robosaru

Iteresting idea! I think this would be cool except it would be an invitation to troll. Why not blast white noise to the other players?... or a long annoying clip of a baby crying? ...or worse. But the thinking is in-line with an idea that I already plan to execute.. which is with bunny customization...
by dez
Sun Jul 05, 2015 6:33 am
Forum: OBEY
Topic: Post Your OBEY Shenanigans Here!
Replies: 24
Views: 19763

Re: Post Your OBEY Shenanigans Here!

I'm new here, Haven't bought the game yet (I'm poor) but I'm very interested. Might as well hang out on these forums for a while before I buy it. :D Glad to hear it Mustachi :D You are welcome to hang out. A lot of activity also happens on the OBEY Steam Forums . Hope you can pick it up soon and se...
by dez
Mon Jun 22, 2015 3:35 pm
Forum: bug reports
Topic: Door Blocking
Replies: 2
Views: 7108

Re: Door Blocking

lights can no longer be placed near sentries in the latest.
by dez
Sun Jun 21, 2015 2:34 pm
Forum: bug reports
Topic: Door Blocking
Replies: 2
Views: 7108

Re: Door Blocking

Oh boy... lol!

ill def have to fix that!
by dez
Mon Jun 15, 2015 2:56 pm
Forum: ideas/suggestions
Topic: [windows specific] Grab the default audio device
Replies: 4
Views: 7633

Re: [windows specific] Grab the default audio device

hi alphabunny,

The link you provided might be a fix.
I will add it to the todo list.
by dez
Sun Jun 14, 2015 1:05 pm
Forum: ideas/suggestions
Topic: New Game Trailer
Replies: 1
Views: 5638

Re: New Game Trailer

Hi Walrus, thanks for the tip ^_^ "i am the maker of rules, i can read your mind!!" is quite apt! ha As far as players it's something we all can help with by just telling our friends, and writing to our favorite youtubers :) I think the big German youtubers that picked up OBEY learned abou...
by dez
Sun Jun 14, 2015 1:01 pm
Forum: OBEY
Topic: OBABY
Replies: 3
Views: 7871

Re: OBABY

^_^
by dez
Sat Jun 13, 2015 5:47 pm
Forum: ideas/suggestions
Topic: [windows specific] Grab the default audio device
Replies: 4
Views: 7633

Re: [windows specific] Grab the default audio device

Hmmm...
This is an interesting problem because what OBEY does (or SHOULD do) is be remembering the name of your preferred microphone and using that.

Insofar as speakers... that is whatever Unity wants.
I can look into it and see if it's possible to set a pref for it.
by dez
Fri Jun 12, 2015 1:49 am
Forum: OBEY
Topic: OBABY
Replies: 3
Views: 7871

OBABY

As many of you know, or may have guessed I just had a little baby girl! :) I'll be mostly offline the next 2 weeks or so. But I will still be reading all comments and try to respond as soon as I can. I will be working on some visual/cosmetic/small tasks soon as well. I hope to get back on big featur...
by dez
Thu Jun 11, 2015 12:48 pm
Forum: bug reports
Topic: Server Problems / Own Server
Replies: 2
Views: 6189

Re: Server Problems / Own Server

it's not working because:
- your client port is invalid. Valid ports for the client are 30000 - 65000. Just leave the defaults and it should work fine. (57349)

As far as the config, its hard for me to say since I can't read it the text, but it seems OK
by dez
Thu Jun 11, 2015 12:38 pm
Forum: bug reports
Topic: Dropship Overloading through the wall with same item (?)
Replies: 3
Views: 7245

Re: Dropship Overloading through the wall with same item (?)

Yes,

later I'll be adding a correction so that items won't be placeable behind walls like that.
It's a visual thing so it hasn't been high priority for now, but yes it's ugly and will be fixed.

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