I have just tried the game. The feel is nice, obviously needs more polish and the gun is in dire need of some BRRRRRT, but certainly playable. Here are the some most obvious things i thought would need your attention, as they should be easy to add, but would be very helpful for the game.
- It would be very nice if the robot player could see the timer on the dropship arrival. With all the action happening on the map, it would be nice for all sides to have a good reminder when the dropship is about to arrive.
Since the game does not have any tutorials in any shape or form besides the built-in one, it needs to be more comprehensive:
- The tutorial does not mention how the bunnies can sabotage the dropship.
- The tutorial also does not mention how the directives work. They dont have tooltips either, and the icons are not self-explanatory when you dont understand the mechanic at all. I assume the directives tell the bunnies to drop an item of Robot's' choice at the indicated location, but that might be wrong and there are nuances like the number of times the directives can be complete. Putting mines or fences is obviously a one-time task. Depositing ammo and uranium, on the other hand, should be repeateble unlimited number of times.
- The tutorial does not explain how to destroy already existing structures/objects, if possible at all.