Hello,
I'm working with a team of people to create a game and I want to know if loading the TMX file during runtime will still need to be imported into the unity project to create the assets? I want to be able to edit the TMX file within Tiled so the new additions would load automatically without the need of importing it every time I modify it.
Example: I edit the png file and add some new tiles in the TMX file. I run the game and it automatically updates the level.